HAPPENINGS
Mobile Events App
University of Michigan
Mobile Events App
THE TEAM
Danielle Colbert, John Falcone, Sara Ramaswamy, Jessica Vu
MY ROLE
UX Designer and Researcher
TOOLS
Adobe XD, InVision
OVERVIEW
Happenings is a mobile application for campus events inspired by the lack of resources available to students to find events that align with their interests in a centralized and accessible way. The application provides a personalized experience for users with a custom feed curated based on their interests and activities, and allows users to save and RSVP to events directly through the app.
Initial Ideas
College students are relying on club fairs to discover new clubs to join and oftentimes these fairs are overwhelming and inefficient to navigate.
The team wanted to design a tool that centralizes, digitizes, and simplifies the search for campus events that align with students' interests in an efficient and accessible way, so that they can find the community that is right for them and become more involved on campus.
Design Process
DEFINING THE USER
As a team, we began design process first by defining a target user through the development of personas and scenarios. It was important for the team to think about what kind of users they were designing for and understand their goals, motivations, and situations.
We defined our target users as college students looking for campus events that relate to their interests and club admins who want to promote their club's events on a centralized and digitized platform. Our secondary users, we defined as a seasoned user who is only interested in seeing what is happening on campus from time to time. A user we are not designing for, our anti-persona, is a parent of a college student looking to find student-led events to attend while on a visit to campus.
Key Findings
After interviewing and testing users on the current site, we came up with the following key research findings that highlight overall user attitudes towards the design and usability of the existing site.
Stakeholders and users want items in the collection to be more visible and accessible
Users found the current archival site to look outdated and “archaic”
The filtering system of the current archival website is a big frustration experienced by users
Personas + Design Requirements
PERSONAS
We wanted to make a website with an improved ability to search and browse to make resources in the Ryerson and Burnham archives more accessible for a diverse user-base from experts to non-specialists.
SCENARIO SKETCHES
QOC’s & WIREFRAMES
Our team worked through design considerations for three critical features of our application: event filtering, navigation, and displaying events through the QOC (Question, Opinions, and Criteria) approach. In this Design Space Analysis, comprised of 3 QOC’s, we consider the tradeoffs between different design options, highlighted the preferred option we would like to adopt, and explained the rationale for adopting it.
PAPER PROTOTYPE
This is a video of our lo-fidelity paper prototype that shows a user flow and in-app interactions.